What we want in Rift beyond the 1.6 |
amanda0028
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| Posté le 01/11/11 à 10:04:14 |
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Messages : 18
Inscrit le : 06/04/2007 Hors ligne |
Sujet : What we want in Rift beyond the 1.6 Rift players should be happy to choose such a great game. Owing to an excellent develop team; we can meet this awesome game now. We know, as we always know that Trion and Rift's team have been doing an astounding job adding content and features that we fans want. They possibly can be considered as the hardest working and most efficient live-game staff out there right now. Just look at the sheer amount of stuff they've added since the game launched in March and you will know their effort. No matter you like Rift or hate it, there's no denying the pace and quality of their added content. That's why we still love them and still play Rift so far. Now the feeling towards Rift is just the same as I'm feeling about mmovalue. It's a Rift gold store that I love all the time.
Recently, rumors about the v1.6 update have spread everywhere. The Rift team has been hinting around for the last several weeks about big changes coming to the game beginning with the v1.6 update. Discussions about the v1.6 are short but pretty sweet. 1.6 is promising to further revitalize the game's end-game for those who can't raid with a whole new zone, oodles of new quests, and in general just a crap-ton more content thrown into the mix. But what can the game do in 1.7 and beyond to keep itself stalwart and steady into 2012? Will you need mmovalue when v1.6 is released?
I'm not trying to be greedy. I'm looking forward to meet more new updates, great content and features like any Rift players. Thus, I wish, sincerely, I hope that, excellent elements continually added to Rift, making the great game better and better. Along with mmovalue gold seller, we must have a unique and different exciting Rift experience.
1. More Zones
Yes, like I said, Ember Isles is a great addition. Everything we've seen from the PTS is showing some of the team's best work in the world part of their game to date. So, naturally, I want more. The progression on either the Defiant or Guardian side is pretty linear. It's a fun trip, but it's only truly fun the first time. Maybe this is something they're considering for an expansion, but I for one hope that there are more zones in the works. Possibly even the sorts that are for the middle and early game.
2. More PVP
The most fun I've had in Rift is when world PVP gets going. I know the game's main focus is the PVE. I'm not asking Rift to become all about keep sieges or anything. But if Trion can make the kind of content they've been making at this pace, I'd sure like to see what they can do when they make a whole persistent zone dedicated to PVP. I know it's not a small task, and, I'm probably in the minority… but give me a place to go to bash heads at the max level and make sure it matters in the context of the world and its rewards and I'm there. Throw in some Rift-themed siege weapons, and now we're cooking.
3. Keep The Chronicles Coming
It seems to be the new hotness. LotRO's Skirmish system pioneered it, Rift tried their hand with the Chronicles, and now even WoW has "Scenarios" in their next expansion. Small group, hot-joinable, story-based content is all the rage. And why not? You can do it whenever, with little to no organization, and it doesn't take a lot of time.
Well, finally, it's only my personal opinions for the 2012 update. And for you Rift guys, what sorts of features or additional content do you want to see in Rift going into the winter and 2012? Trion's laid a great base down over the past eight months, but the wheel does keep turning… where will it take us? I want to know, surely. And anytime anywhere, when you need Rift gold, Rift item, Rift power leveling or Rift time card, consider mmovalue firstly. Since mmovalue is the "Rift" in the MMORPG products sellers. |
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